FWD÷™<rñܯTËɲÎÜBActions for [No instance name assigned] (Volume)on (press) { startDrag("", false, left, top, right, bottom); } on (release) { stopDrag(); } ÜB×¾ÜB ¿†Actions for volume (VolumeMC)onClipEvent (load) { top = _y; bottom = _y; left = _x; right = _x+34; _x += 34; } onClipEvent (enterFrame) { _root.m.setVolume(_x-left); } †#Á†GÁ†[Á†oÁ†‡Á†¨Á†ÖÁ† ÞÁîHActions for [No instance name assigned] (Music) onClipEvent (construct) { music="defaultValue"; } îHCÂîHKÂÿbActions for Music: Frame 1 of Layer Name Layer 7// Gustavo's music player component // www.d3ds.com // This is a simple Music Player // Drag this component to stage // Import your sound [ctrl]+[R] // In the library set the linkage: // "Export for Action Script" // And "Export in first frame" // Set the identifier as "music" tellTarget (_level0) { m = new Sound(this); m.attachSound("music"); loadVariables("http://www.smartsound.com/autoplay.php","_root.autoplay"); trace(_root.autoplay); trace(_root.autoplay[0]); trace(_root.autoplay[1]); loadVariablesNum("http://www.smartsound.com/autoplay.php",0); trace(_level0); trace(_level0.autoplay); trace(_level0[0]); trace(_level0[1]); if (_root.autoplay != "false") { m.start(0, 0); } } ÿb Ñ¿ÿb Ø¿ÿb ò¿ÿb ÀÿbÀÿb'ÀÿbAÀÿbWÀÿbeÀÿblÀÿbyÀÿbÀÿbÀÿb¶Àx?Actions for [No instance name assigned] (Play)on (release) { _root.m.stop(); _root.m.start(0, 0); autoplay = "true"; loadVariablesNum("http://www.smartsound.com/autoplay.php",0,"GET"); } x?{¼x?мx?ï¼x?"½x?-½¾oActions for [No instance name assigned] (Stop)on (release) { _root.m.stop(); autoplay = "false"; loadVariablesNum("http://www.smartsound.com/autoplay.php",0,"GET"); } ¾o ¾¾o5¾¾oM¾